DOOM + DOOM II Switch Update 2 Adds Multiplayer Mod Support and Improves Gameplay
Following the highly-anticipated announcement of DOOM: The Dark Ages, the classic titles DOOM + DOOM II have received a significant update on the Nintendo Switch and other platforms, bringing multiplayer mod support and addressing previous issues.
Multiplayer Mod Support Now Available
The update introduces multiplayer mod support, a highly-requested feature for fans who enjoy creating and sharing custom gameplay experiences. Hosts must activate the mod before joining the multiplayer menu, while players need to subscribe to the same mod to participate in the game. It’s recommended to use room codes to find and join matches. Developers note that mods must be created using Vanilla DOOM, DeHackEd, MBF21, or BOOM to be compatible with the update.
General Improvements and Fixes
Several general enhancements and bug fixes are included in this update:
- Red doors now display correctly on the automap.
- Multiple load save crashes have been resolved.
- Mod descriptions are now easier to read for Asian language players.
- The intermission screen no longer shows the map prefix, adhering to the original game’s behavior.
Enhancements in Multiplayer
Multiplayer gameplay has received numerous enhancements, improving the overall experience:
- Items can now be picked up by all players in co-op mode.
- A spectator mode has been introduced when players are dead, with the option to manually activate it through the scoreboard button.
- The crosshair can now be disabled without hiding the player names and co-op respawn text.
- More player color options are available in the game and on scoreboards.
- Players no longer lose weapons upon respawning in co-op mode using modern rules.
- The cross-platform friends menu navigation issues have been fixed.
- Multiplayer networking code has been further optimized.
- Crosshair centering issues in split-screen configurations have been addressed.
- Intermission animations now run at the correct speed in split-screen mode.
Modifications and Download Enhancements
For players who frequently engage with mods, the update introduces a more efficient mod downloader, capable of processing more than the first 100 subscribed mods. Nintendo Switch users can now apply mod subscriptions across multiple profiles on the device, streamlining the mod management process.
Mod Creator Updates for PC
The update also includes several improvements for mod creators working on the PC version:
- Mod screenshots with spaces and non-alphanumeric characters in their filenames now upload correctly.
- MBF21 instant kill sectors will trigger immediately when monsters enter.
- BOOM and MBF21 effects dealing damage will now properly affect high-health-value monsters.
- BOOM generic floor actions now select the correct neighbor for ceiling or floor height adjustments.
- Players can now harm and shoot projectiles at their own player models, consistent with the original game.
- The ENTERPIC in UMAPINFO will correctly display the map you are entering, not the previous one.
- DeHackEd strings for BOOM keys can now be replaced with DEH patches.
- BOOM line action 242 (Deep water) now transfers ceiling and floor lighting.
- Invalid-sized demos during the demoloop no longer cause crashes.
- Maps using DMAPINFO will now print the map name in the automap, level select, and save files.
- DeHackEd changes to ammo type now correctly apply within the game.
- The A_WeaponMeleeAttack MBF21 codepointer has been fixed to correctly calculate Berzerk Factor.
- BTSX Episode 1 and 2 demo playback now renders correctly in fullscreen.
- Mods overriding the original DOOM (1993) Episodes 1-3 now use the correct intermission screen.
- The A_Lower codepointer now appropriately handles weapon changes when out of ammo.
Conclusion
The latest update to DOOM + DOOM II on the Nintendo Switch and other platforms significantly enhances gameplay with multiplayer mod support and fixes numerous bugs that players have encountered. For mod creators, the update introduces a plethora of improvements, making the process of creating, sharing, and playing DOOM mods more enjoyable and accessible. This update is a testament to Bethesda’s commitment to continually improving classic titles to ensure they remain enjoyable for long-time fans and newcomers alike.
Will you be checking out the latest updates? Let us know in the comments.
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