Star Wars Outlaws Switch 2: Digital Foundry Analysis

It seems that there are news of this version of Star Wars Outlaws. After knowing everything shared in his Nintendo Direct, now we have more details of Nintendo Switch 2: It’s about Very interesting information from the successor.

Remember that in Nintenders we have already analyzed it: you have our review here. Apart from this, Digital Foundry has also submitted the game to test and shared the following in its video:

Visual quality

  • Ray tracing: Retains detailed reflexes, global lighting and dynamic shadows.

  • ADVANTAGES AGAINST XBOX SERIES S In some cases:

    • More defined and persistent reflexes, even in out -of -screen elements.

    • Subtle shadows in posters and absent surfaces in Series S.

  • Disadvantages:

    • Slightly more noise in RTGI lighting.

    • Less detailed textures and absent secondary objects in some areas.

    • More blurred and reduced volumetric shadows.

  • Game size: ~20 GBless than a third than in major consoles, with obvious visual adjustments in open areas.

Comparison with Xbox Series S

  • SERIES S offers Better Cleaning in RTGI lighting and some more stability in distant geometry.

  • Sin embargo, Switch 2 Win in reflections and management of metal surfaces.

  • In terms of sharpness, both look quite similar thanks to the use of DLSS en Switch 2 y FSR in series S.

Portable mode

  • Reduced internal resolution (540p) with departure to 1080p Thanks to DLSS.

  • Lower drawn distance:

  • Conserva RTGI, RT reflexes and volumetric cloudswhich surprises for the portable format.

  • Occasional pop-in planets such as AKA, although it is not very noticeable in GamePlay.

Performance and stability

  • In most missions and exploration, it maintains 30 stable fps.

  • Small occasional falls in Dense cities As Mirana, but they don’t affect the gameplay too much.

  • Series S suffers more Frame pacing problems que Switch 2.

  • Some Menus they work 60 FPS.

Problems detected

  • Isolated Crash reported during tests.

  • Configurations motion blur y film grain They are not always saved.

  • Cinematics lens distortion even if the option is disabled.

  • Pop-in more notable in imported games imported.

  • Small frame falls in pre-renderized videos and camera transitions.

Conclusions

  • Star Wars Outlaws en Switch 2 es One of the most impressive ports made for the console.

  • Maintains much of the Visual quality of major consoles and run stable.

  • The Port demonstrates that, with DLSS, snowdrop engine optimization and improvements in ray tracingthe console can handle demanding AAA games.

  • Ubisoft, Redlynx, Massive and Berlin made a “Excellent” technical work.

  • According to them, mark a New standard for large -scale ports on Nintendo Switch 2.

And here you have your video:

Ubisoft trusts that this version of Switch 2 revives the game, and we recently knew reduction in the size of the digital download of Switch 2. Now we have Another video After receiving the first real gameplay of the game in the console. That gameplay already compared it to PS5.

What do you think of this information from the successor Nintendo Switch 2 y Star Wars Outlaws? You can share it in the comments below.

Fuente.

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