Silent Hill f It was one of the most discussed titles at Gamescom 2025, and the editorial staff of Digital Foundry He had the opportunity to test a long demo on PS5 and PC. The impressions were decidedly positive, especially from a technical point of view, with the game that hit the tech enthusiast for its solidity and visual cleaning.
Among the most appreciated aspects include the image quality, stable performance and the absence of stutteringelements that often represent a critical point in the games developed with Unreal Engine 5. In this case, the developers have managed to exploit the engine effectively, avoiding the problems of fluidity and temporal noise that afflict other productions.
Solid performance on both PS5 and PC
According to Digital Foundry, The PS5 version constantly maintains the 60 fps targeteven if at the expense of the resolution, which remains less than the native 4K. The cutscene, blocked at 30 fps both on consoles and on PC, represent the only negative note worthy of note, but are still enhanced by an excellent use of the Motion Blur.
Silent Hill F: Konami and the balance between conservation and innovation, so as not to betray fans
Digital Foundry reiterated that the game “unusually clean”to the point of saying that “You would not be able to understand that it was made in Unreal Engine 5“. A judgment that bodes well for the final version. For the final verdict, however, it will be necessary to wait for the release of *Silent Hill F *, scheduled for September 25, 2025 on PS5, Xbox Series X | S and PC.
