Lossless Scaling 3.1: Multi-Frame Generation on Linux

by drbyos

A manufacturer-independent Multi Frame Generation (“MFG”) can also be used under Linux on various AMD Radeon and Nvidia Geforce using Lossless Scaling 3.1 via Vulkan. LSFG-VK 2.0the latest version of the port, now brings further performance and quality optimizations and also expands compatibility. The requirements were reduced from Vulkan 1.3 to Vulkan 1.2. But the focus was on changing programming languages.

The UI is now based on Qt and C++ instead of GTK and Rust (massively easier to maintain). — LSFG-VK

Thanks to the expanded compatibility, Lossless Scaling 3.1 can now be used even by real old hardware like the Nvidia Geforce GTX 650 from 2012, which can benefit from its frame generation and multi frame generation.

The Vulkan requirement was lowered from Vulkan 1.3 to 1.2, increasing GPU compatibility from “eh, it will probably run” to “if it speaks Vulkan, it will run” (yes, even the GTX 650!). — LSFG-VK

Software packages adapted to different Linux distributions are now no longer required; instead, the archive only needs to be unpacked. The memory consumption of the AppImage version has also been reduced. Currently, LSFG-VK’s latest version 2.0 is only available as a developer preview on GitHub ready for download.

A small utility called “lsfg-vk-cli” exists for benchmarking and configuration validation. The previous two trials are also included. — LSFG-VK

In order to use the Linux port of Lossless Scaling 3.1, the player must have the application regularly on Steam have acquired. The very detailed installation instructions on the developer platform GitHub then help with the basic installation and setup under Linux.


What: GitHub



Players who want to use lossless scaling on the Steam Deck can use the very convenient plugin for the Decky Loader to use.

If you would like to delve deeper into upscaling technologies such as FSR, DLSS and XeSS as well as frame generation and would like even more extensive configuration options, you should take a look at the very comprehensive OptiScaler tool throw.

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Those: LSFC-VK via GitHub

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