Fairgame$ Delay: PlayStation Heist Shooter Postponed

The thieves appear between the purple smoke.
Screen capture: Haven Studios / Sony

Fairgame$ Faces Delay Amidst Leadership change and Live Service Re-evaluation

Sony’s foray into the live service gaming arena continues to encounter turbulence. The multiplayer heist shooter, Fairgame$, has reportedly been delayed, compounded by the departure of studio head Jade Raymond.This shift occurs amidst broader concerns regarding Sony’s strategic direction for live service titles [[2]].

Development roadblocks and Leadership Transition

Originally slated for a fall 2025 release on PlayStation 5, Fairgame$ is now expected to arrive sometime in 2026. this postponement stems from internal apprehension regarding the game’s development following external playtests. Fairgame$ is under development by haven Studios, a Montreal-based team comprised of former Google Stadia developers, acquired by Sony in 2022. The studio was previously spearheaded by Jade raymond, a veteran known for her work on Assassin’s Creed and Motives.

A sony representative acknowledged Raymond’s departure, stating:

Jade Raymond has been an incredible partner and a visionary force at the foundation of Haven Studios. We are deeply grateful for their leadership and contributions,and we wish you all the best in your next chapter.

In the wake of Raymond’s exit, Marie-Eve Danis and Pierre-François Sapinski have been appointed as co-directors of Haven Studios.

Fairgame$: A Heist-Centric Vision

Fairgame$ was initially unveiled during a PlayStation presentation in 2023 [[1]], promising a unique experience centered around class warfare and emergent sandbox gameplay. The game aimed to blend elements reminiscent of Robin Hood with the cooperative action of Payday 2, potentially offering a distinct take on the heist genre, akin to what Ubisoft might produce. Haven Studios was established in 2021, shortly after Google shuttered its internal game development divisions following the unsuccessful launch of its cloud gaming platform, Stadia, which Raymond previously led.

Sony’s Shifting live Service strategy

Despite reaffirming its commitment to fairgame$, Sony’s broader live service strategy appears to be undergoing significant adjustments. The cancellation of The Last of Us Online in 2023, coupled with the underwhelming reception of the hero shooter Concord, highlights the challenges Sony faces in this space. Further compounding the situation, Sony has also reportedly shelved an online God of War spin-off and a cooperative shooter earlier this year [[3]].

These developments suggest a recalibration of Sony’s initial ambitions for live service games, prompting questions about the future direction of its gaming portfolio.

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