Star Wars Outlaws: Why No Switch 2 Physical Release? | Game Card Speed Issues

Ubisoft wasn’t being ‘cheap’ by opting to deliver Star Wars Outlaws for Nintendo Switch 2 via Game-Key Card, according to a developer who worked on the title. In a discussion thread on BlueSky, Rob Bantin, Snowdrop’s Audio Architect, explained that “Switch 2 cards simply didn’t give the performance we needed” to run the game at an acceptable quality. The Snowdrop engine uses a lot of disk data streaming to render open world environments.

The Switch Game (Key) Cards mess

If you aren’t very familiar with the Switch 2, there’s an important distinction to be made before discussing the issue here. Nintendo facilitates Switch 2 games distribution digitally online (simple enough), and on physical media dubbed Game Cards (even simpler). However, there’s a somewhat controversial third way: the Game Key Card, which acts like a kind of dongle signaling ownership of a title and allowing you to download and play it on the console that you insert it into. After installation, this kind of game does not required constant internet connectivity, but you’ll keep the card in the slot to fire it up.

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Switch 2 Format

Description

Internet required?

Performance and portability

Used resale?

Digital Download

Purchased via eShop; the game is tied to your Nintendo account

Yes (to download)

2,100 MB/s data rate, but locked to your account

No

Game Card

A traditional cartridge with the full game data onboard

No

400 MB/s data rate (eMMC), Plug-and-play; no download needed

Yes

Game Key Card

A physical cartridge containing a license key, not the game

Yes (first time)

2,100 MB/s data rate, uses built-in storage, but card must stay inserted to play

Yes

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