'We Will Persist' — Disco Elysium Dev ZA/UM Announces Layoffs 2 Months After Zero Parades Launched to 'Critical Acclaim'
ZA/UM, the studio behind Disco Elysium, has announced staff layoffs shortly after the release of Zero Parades.
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The brief
ZA/UM is implementing layoffs affecting up to 32 staff members. This announcement comes two months after the launch of the studio's title, Zero Parades.
Coverage from IGN notes that Zero Parades launched to 'critical acclaim,' while TechPowerUp describes the launch as failed. Other reports from Engadget and EGW.News focus on the timing and scale of the job cuts.
Future developments depend on the studio's ability to persist following these reductions in force.
Synthesized by Archynetys from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 7h ago.
Quick answers
How many staff members are affected by the layoffs?
According to EGW.News, up to 32 staff members are hit by the layoffs.
When did Zero Parades launch?
The game launched two months prior to the layoff announcement.
How was Zero Parades received?
Reports vary; IGN cites 'critical acclaim' while TechPowerUp refers to it as a failed game launch.
Coverage (4)
- ZA/UM Layoffs Hit Up to 32 Staff After Zero Parades EGW.News · 2d ago
- Disco Elysium Studio Fires Workers After Failed Game Launch TechPowerUp · 2d ago
- ZA/UM Announces Layoffs Two Months After The Launch Of Zero Parades Engadget · 2d ago
- 'We Will Persist' — Disco Elysium Dev ZA/UM Announces Layoffs 2 Months After Zero Parades Launched to 'Critical Acclaim' IGN · 2d ago
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