Mechanism Design Co., Ltd. (Headquarters: Hakata-ku, Fukuoka, Representative Director: Shunsuke Nakamura, hereinafter “Mechanism Design”) is the future from Fukuoka that was born in 2005 under the corporate philosophy of “making everyone smile with the mechanism”. It is a creative company that creates. “Mechanism Design” aims to foster creative human resources who will lead the future of the Japanese manufacturing industry by letting children experience the joy of programming through the visual programming app “Springin'”. Is included. In the present age when children are learning programming as a matter of course, we have started “Springin’Classroom” which enables programming instruction from zero knowledge for educators who have never learned programming itself. I will do it. In addition, from 2022, “Springin’Classroom” will be available for installation on all elementary and junior high schools in Fukuoka City.
About “Springin’Classroom”, a service for educators who can teach from zero programming knowledge
“Springin’Classroom”, which was born as a service for educators, has a mission of “increasing the number of people who know the joy of making”, “increasing the place to deliver the joy of making to a wide range of people”, and “the fun of making”. We have developed it to provide tools that allow you to experience the fun in various ways, and to increase the number of people who can teach you the joy of making things.
In order for everyone to be able to quickly teach “the fun of exploration, creation, and expression,” “Springin’Classroom” includes “text materials,” “learning guidance plans,” and “springin for educational institutions.” We have prepared a “work sharing box in schools and classrooms”, and it is a service that even people with no programming knowledge can teach programming.
Function 1. Text materials that can be used in cram schools and classrooms
Over 1,000 pages of teaching materials, including 10 textbooks that can hold 60-minute lessons 40 times, teaching materials for instructors that bring out the joy of inquiry, creation, and expression, and springin functions and operation guides.
Function 2. Learning guidance plan that can be used in elementary school
To give programming lessons using springin in each subject
Prepare learning guidance plans for each grade as hints.
* 17 proposals are available as of the end of November 2021.
Function 3. Springin dedicated to educational institutions
In Springin’Classroom, it is possible to install and set a springin for the education period optimized for programming lessons on the tablet.
Function 4. Work sharing box in school / cram school
In elementary schools, cram schools, and classrooms, we have prepared a shared box that allows you to collectively store, manage, and distribute teacher models, teaching materials, materials, and student works used in classes.
In an era of learning programming as a matter of course. Springin’Classroom focusing on “Who teaches programming?”
Mechanism Design is developing a visual programming app “Springin” for creators, and it is one of the necessary things to know the fun created by more children and to continue creative activities through Springin. I paid attention to “lowering the threshold of the teaching side”.
Programming education became compulsory in elementary school in 2020, and in 2021, the content of programming was expanded in technical and home economics in junior high school. From 2022, “Information I” will be a compulsory subject in high school. In an era when children learn programming as a matter of course, there is the issue of “who teaches programming?” In the current situation where there are many educators who have never learned programming, we would like to provide an environment where teachers can expand the possibilities of children, do not need to learn programming languages, and can teach without knowledge. With that in mind, we have developed “Springin’Classroom”.
From 2022, “Springin’Classroom” can be installed on all elementary and junior high schools in Fukuoka City.
From 2022, it will be possible to install “Springin’Classroom” on all terminals of elementary and junior high schools in the city in cooperation with Fukuoka City. In Fukuoka City, lectures by university professors, teacher training incorporating ICT Practical Research Institute, and programming education classes have been practiced.
In addition, Fukuoka City Tokaku Design has been holding a creative contest utilizing “Springin” for about five years. In line with Fukuoka City’s desire to create an environment that supports children who will create the future more than ever, it is possible to install “Spring in Classroom” on all elementary and junior high school terminals in the city as the first step. We will create an environment where teachers with no programming knowledge can provide educational opportunities with peace of mind.
You can also use the “Recipe to enjoy making” teaching materials for instructors supervised by STEAM educator Sachiko Nakajima.
Teaching materials for instructors that bring out the joy of inquiry, creativity, and expression “Recipes to enjoy making” are only tablet terminals, and children in the lower grades of elementary school can use their own original works such as digital work, games, picture books, and musical instruments. It is an educational curriculum where you can learn the joy of inquiry, creation, and expression while freely creating.
So far, in “Recipes to enjoy making”, “STEAM” and “Science / Technology / Engineering” have been developed and developed in “Springin’Classroom”. “Recipe to enjoy making” is a STEAM educational material for children aged 4 to 8 under the supervision of Sachiko Nakajima, a gold medalist and STEAM educator at the Mathematical Olympiad.
Science, Technology, Engineering, and Arts (liberal), which are the fields of STEAM education recommended by the Ministry of Education, as next-generation learning to acquire the power required in the Society 5.0 era.・ It is designed to expand your interest in (arts) and Mathematics through creating works with the creative programming app “Springin”.
As the phrase “play is the best learning”, the highest priority is to bring out the “fun!” And “want to try!” Of children in the teaching materials, and to think and create by yourself through the experience of creating. I will draw out the quest for.
Sachiko Nakajima’s comment on Springin’s recommendation- “A magical tool box full of fun to make”-
My favorite exciting STEAM tool, Springin. It is a visual programming language that embodies the concept of “everyone is a creator!” And is packed with the core of very intuitive but programming thinking. Everyone is free to create games and moving picture books with their own ideas without having to learn difficult programming languages. My daughter is also very addicted! I became more and more absorbed in it. A magical tool box full of excitement and excitement of . Please give it a try!
STEAM educator. Won the first gold medal for a Japanese woman at the International Mathematical Olympiad. Also active as a jazz pianist. Osaka / Kansai Expo Theme Business Producer (play / learning / art / sports). Cabinet Office STEM Girls Ambassador. Master of ITP, Faculty of Arts, NY University. Member of the Curriculum Subcommittee of the Central Council for Education, Ministry of Education, Culture, Sports, Science and Technology. Engaged in many “Future Classroom” demonstration projects by the Ministry of Economy, Trade and Industry.
About the visual programming app “Springin'”
“Springin” is a creative programming app that anyone can easily create digital works without using letters. Become a creator who can create your own original works such as games and moving picture books by combining attribute icons that can add sounds and movements to drawn pictures and photos, even for those who have no programming experience or young children who can not read and write yet. increase. It also has a platform that allows you to distribute your digital works to other users through the in-app market and download works made by other users.
In 2020, the Ministry of Education, Culture, Sports, Science and Technology, the Ministry of Internal Affairs and Communications, and the Ministry of Economy, Trade and Industry adopted the program “Mira Pro 2020” to enhance elementary school programming education. , Cumulative number of downloads reached 835,000. (As of November 22, 2021)
About the mechanism design
The creative company “Mechanism Design” that creates the future was born in Fukuoka in 2005 under the corporate philosophy of “making everyone smile with the mechanism”. As a pioneer of user-participatory content, it boasts more than 1,500 achievements, including the Grand Prix at the global contest sponsored by Intel Corporation in the United States, the 13th Japan e-Learning Awards Category Award, and EdTech Japan Global Pitch 2017. Won many awards in.
From 2020, the Ministry of Education, Culture, Sports, Science and Technology, the Ministry of Internal Affairs and Communications, and the Ministry of Economy, Trade and Industry will participate in “Mira Pro”, an initiative to enhance programming education at elementary schools nationwide, as a cooperating company, and children through the visual programming app “Springin'”. We are focusing on developing creative human resources who will lead the future of the Japanese manufacturing industry by letting them experience the joy of creating by programming.
Mechanism Design PR Secretariat (Sunny Side Up Co., Ltd.)
Person in charge: Hosoi (090-9152-6342), Nao Sato (070-3318-3700), Hayashida
TEL ： 03-6894-3251 FAX ： 03-5413-3232 Email ： [email protected]