John Romero has clear ideas about Call of Duty: Warzone, Fortnite e i battle royale in general: in his opinion it is not about the future of the FPS genre, but about a simple variation on the theme: “a feature, not the future.”
Games like Call of Duty: Warzone, with its 200 players, “are but simple variations of a deathmatch“Romero said during an interview.” We are not talking about a new genre of shooters, but about traditional shooters. “
“These titles simply boast one map larger and a substantially greater number of players, with matches with a well-defined duration. I mean, in the end it’s a nice set of rules for a deathmatch. “
In general, Romero does not think that the trend of first-person shooters has evolved much, apart from perhaps the objective setting introduced by the series of Call of Duty and the focus on the narration of Half-Life 2.
Universally known for being one of the creators of the original DOOM, the developer is currently working on the promising strategic Empire of Sin, to be released later this year on PC, PS4, Xbox One and Nintendo Switch.